Lovecraftian cosmic terror meets the War on Terror. The award-winning RPG setting comes thundering back in a new Cthulhu Mythos game.
Latest Updates from Our Project:
*Three* rewards are out today: Future/Perfect 3, Future/Perfect 4, and Ex Oblivione
4 months ago
– Fri, Oct 18, 2019 at 10:36:08 PM
Today we've sent three rewards out to backers.
Future/Perfect, Part 3
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect, Part 2). Now the Agents must look deeper into Hunt Electronics' most secretive and suspicious project. It lurks in the depths of Duxbury, where the whole town enthusiastically supports its largest employer, and the employees work with the dedication that comes only with a mission that's larger than any of them. Arthur Hunt is long dead, but it seems his dream to change the face of the Earth is alive and well.
If you backed Delta Green: The Role-Playing Game at one of the "All the PDFs" levels, you can find Future/Perfect, Part 3 in your Digital Downloads on BackerKit.
Future/Perfect, Part 3 is also available in the Delta Green Operations Bundle, running until 28 OCT 2019 at Bundle of Holding. It will go on sale separately on Halloween.
Future/Perfect, Part 4
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations. A culture all but extinct, fallen before humanity learned to record its history, struggles to rise and conquer from the distant past. And a force beyond space-time itself looks on, turning the Agents' desperate struggles and sacrifices to its own inconceivable ends. If the Agents survive, it may only be to see a world changed and traumatized even more drastically than themselves.
If you backed Delta Green: The Role-Playing Game at one of the "All the PDFs" levels, you can find Future/Perfect, Part 4 in your Digital Downloads on BackerKit.
Future/Perfect, Part 4 is also available in the Delta Green Operations Bundle, running until 28 OCT 2019 at Bundle of Holding. It will go on sale separately on Halloween.
A gruesome crime draws Delta Green to the haunted desert. Bodies have been ritualistically mutilated. Bizarre words carved into the drywall speak to the insanity of the killer -- and, to Delta Green, the urgency of the investigation: HOME DAGON HOME HOME YHANTHLEI SEA TO THE SEA.
Ex Oblivione replaces Wormwood Arena as a backer reward and preorder. If you backed Delta Green: The Role-Playing Game at one of the "All the PDFs" levels, or if you pre-ordered Wormwood Arena, you can find Ex Oblivione in your Digital Downloads on BackerKit. It will go on sale separately on Halloween.
Two Delta Green Bundles of Holding
Tell your friends, this is the time to turn their curiosity about Delta Green into action. Until 28 OCT 2019, Delta Green is featured in two Bundles of Holding. The Delta Green Operations Bundle features dozens of Delta Green scenarios and other resources, starting at $7.95. The Delta Green RPG Bundle features the core rules, fiction, and more scenarios, starting at only $12.95. Spread the word and help us recruit more Agents.
The past is bloody teeth…which still hunger
6 months ago
– Wed, Sep 11, 2019 at 01:40:42 AM
A gruesome crime draws Delta Green to the haunted desert. Bodies have been ritualistically mutilated. Bizarre words carved into the drywall speak to the insanity of the killer—and, to Delta Green, the urgency of the investigation: HOME DAGON HOME HOME YHANTHLEI SEA TO THE SEA.
Dennis Detwiller's scenario "Delta Green: Ex Oblivione" is coming later this month. For Kickstarter backers, "Ex Oblivione" replaces the stretch goal "Wormwood Arena," which wound up as part of the book Control Group. If you paid for the PDF of "Wormwood Arena" as a reward, you can find it in Control Group and you'll also get the PDF of "Ex Oblivione." "Ex Oblivione" will be available separately in print.
Recently on Patreon
Shane Ivey here. I’ve finally launched my own Patreon program! Sign up to get inside access to my personal work in Delta Green, D&D, historical RPGs, adaptations of the DG rules to other genres and settings, early-access videos and podcasts, and more. (This is not the still-developing Patreon for The Unspeakable Oath. When that launches, it will have its own slate of material by all kinds of contributors.) And of course, Dennis Detwiller's Patreon is going strong with excerpts of his amazing work.
[[DG update with ENnies and Control Group and stuff, add title before it goes out --CB, D1]]
8 months ago
– Sun, Jul 14, 2019 at 01:55:39 AM
Hello everyone. Shane Ivey here from Arc Dream Publishing. Thank you for backing Delta Green: The Role-Playing Game.
This role-playing simulation has proven an invaluable tool in recruiting and conditioning agents and friendlies and in our ongoing disinformation efforts. And your support has helped offset the Group's operational expenditures without requiring us to risk a budget review by Logistics. [Ha ha, very funny. One of these days, this kind of thing will go out when some dummy hits SEND before I have a chance to clean up your jokes. --CB, D1]
Here's where everything stands. [Better. Keep it to the point and quit screwing around. You know we can get anyone to sockpuppet this "Ivey" persona if you keep this up, right? --CB, D1]
Got a friendly local game store? Tell them to order the Delta Green line from their distributor or direct from Studio 2 Publishing.
In Final Editing Before Layout
Ex Oblivione: A Delta Green team responds to rumors of an incursion in the Southwest and things get…interesting. Look for it in the fall. This scenario by Dennis Detwiller will go out to backers and pre-orderers in place of Wormwood Arena, which wound up in Control Group.
Future/Perfect 3–4: Delta Green agents follow the trail of long-dead Arthur Hunt and the deadly repercussions of his work across the skein of time. Now being edited, reorganized, and updated for Delta Green: The Role-Playing Game. Look for it in the fall. The PDF will go out free to all backers of this Kickstarter project and will be available for sale to everyone else.
In Post-Playtest Revisions
Iconoclasts: A Delta Green team embedded in the U.S. military in Iraq must cross into ISIL territory to put down a threat than deeper than human terrorism. Delivery TBD.
First Draft in Editing
Impossible Landscapes: Dennis Detwiller’s campaign of Delta Green confronting the surreal horrors of Carcosa and the King in Yellow. I’ll start playtesting it locally, soon, and improving the manuscript with my own sharpest artistry and knives. Delivery TBD.
ARCHINT: This was to be a scenario-size collection of artifacts, rituals, and tomes, and detailed notes on how to get at some that are described elsewhere, that you can add to any game or use as inspiration for scenarios. Dennis and I have a lot of those written—some that we had to cut from the Handler’s Guide for space, some that we developed for scenarios that never saw the light of day or that are still in the works, some that we did just for fun—so expect this one soon. Delivery TBD.
Jack Frost: My 1999 scenario from Pyramid Online needs heavy revisions and new art, but it’s already written. We just need to get those other short works out first. Delivery TBD.
PISCES: Giles Hill, Nick Brownlow, and Graeme Price expect to send us the first draft by the end of the year. It’ll go to the DG team for review and then out for playtesting. Delivery TBD.
Deep State: I expect to finish the first draft with Chris Gunning by the end of the year. It’ll go to the DG team for review and then out for playtesting. Delivery TBD.
Falling Towers: I expect to develop this campaign book with Dan Harms next year. Delivery TBD.
Operational History: We expect to bring this collection of historical campaign frameworks together next year. Delivery TBD.
Iä! Shub-Niggurath! The sleeper wakes, fecund and hungry! [OK, what the fuck. Did Manning even review this? Cut this shit out. You do NOT say the "S" word in digital fucking communications even if it's just between us. See me tomorrow. We need to review before the edited version goes out. If Oakes gets involved, your blood will not be on my hands. --CB, D1]
Digital download available: A Victim of the Art
9 months ago
– Tue, Jun 11, 2019 at 10:53:24 PM
Thank you for backing Delta Green: The Role-Playing Game. We are proud to present the latest digital reward, an updated PDF of Dennis Detwiller's classic scenario A Victim of the Art. A link to a free download from DriveThruRPG is already going out to all backers. Log in to BackerKit and check your digital downloads for the link.
At your option, A Victim of the Art is also available in paperback. Please note that while the PDF is part of this Kickstarter's rewards, the paperback is separate. We originally conceived this reward as strictly a digital download. We did not budget for printing and mailing it to thousands of backers. That is why the paperback is not being sent as a reward to backers like the PDF.
We hope you enjoy this update to A Victim of the Art.
Download "Control Group" Now
10 months ago
– Wed, Apr 24, 2019 at 11:44:36 PM
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.
The team behind the eight-time ENnie Award-winning Delta Green: The Role-Playing Game presents Control Group, a collection of original adventures to introduce players to Delta Green. These operations will lead future agents to new heights of cosmic terror.
"BLACKSAT" follows a team of NASA astronauts and a pair of strange civilians into space in 2010. A simple satellite repair leads them to truths of mathematics and physics beyond all human wonder and fear.
"Night Visions" tracks U.S. soldiers in Afghanistan in 2011. A diplomatic patrol takes them to Gath Valley, a corner of the country that everyone tries to ignore—a place of deep shadows and ancient hungers.
"Sick Again" sees a team from the Centers for Disease Control and Prevention rushing to rural Arizona in 2012. Investigating a strange viral outbreak may expose them to threats beyond time itself.
"Wormwood Arena" brings together survivors of the prior adventures—if there are any—as Agents of Delta Green. A harmless-seeming Kansas cult’s new pamphlet sports a sigil of unnatural portent. The Agents must investigate the cult, perhaps even infiltrate it, and stop a catastrophic incursion before it begins.
Delta Green: Control Group is written by Greg Stolze and Shane Ivey, and illustrated by Dennis Detwiller.
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