Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal cost.
The team behind the eight-time ENnie Award-winning Delta Green: The Role-Playing Game presents Control Group, a collection of original adventures to introduce players to Delta Green. These operations will lead future agents to new heights of cosmic terror.
"BLACKSAT" follows a team of NASA astronauts and a pair of strange civilians into space in 2010. A simple satellite repair leads them to truths of mathematics and physics beyond all human wonder and fear.
"Night Visions" tracks U.S. soldiers in Afghanistan in 2011. A diplomatic patrol takes them to Gath Valley, a corner of the country that everyone tries to ignore—a place of deep shadows and ancient hungers.
"Sick Again" sees a team from the Centers for Disease Control and Prevention rushing to rural Arizona in 2012. Investigating a strange viral outbreak may expose them to threats beyond time itself.
"Wormwood Arena" brings together survivors of the prior adventures—if there are any—as Agents of Delta Green. A harmless-seeming Kansas cult’s new pamphlet sports a sigil of unnatural portent. The Agents must investigate the cult, perhaps even infiltrate it, and stop a catastrophic incursion before it begins.
Delta Green: Control Group is written by Greg Stolze and Shane Ivey, and illustrated by Dennis Detwiller.
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"The Complex" is here and "Control Group" is imminent
about 1 month ago
– Thu, Apr 18, 2019 at 11:04:14 PM
Delta Green: The Complex is available to the world.
The Complex is a free 80-page digital reward for all backers. If you backed this KS, a link to the PDF of The Complex is in your digital downloads in BackerKit. This morning, we replaced the old PDF with a link to download the new version (with a handful of minor corrections) free from DriveThruRPG. Everyone else can buy it now.
The Complex is also available as a full-color book. Its printing and physical delivery were not funded by KS, so the printed book is not a KS reward. But it is very, very pretty if you want the print option to go with your free PDF.
The Complex collects what was going to be four short PDFs: "Beltway Bandits," "Big Data," "Fusion Centers," and "The Collectors." The Complex is written by Christopher Gunning, author of the federal agencies chapter in the Agent's Handbook. It dives deep into 21 U.S. federal agencies and private-sector contractors, how they relate to each other, how to use them in your campaign, and suggested Agent professions.
Updated: Agent Dossiers
We have updated the Agent Dossiers collection to include sheets for all the new professions found in The Complex. If you bought Agent Dossiers before, look for an update with the new documents.
Control Group is a collection of new Delta Green scenarios written by Greg Stolze and Shane Ivey. They expose unsuspecting newcomers to the horrors of the unnatural—astronauts on one of the last space shuttle launches, soldiers in Afghanistan, CDC virologists—and brings them together to help Delta Green save others from that exposure.
Tell Your Store to Order
The Complex and Control Group will be in stores this summer, along with a new printing of the slipcase set of Delta Green: The Role-Playing Game. Retailers and distributors can order them from our partners at Studio 2 Publishing.
Thank you for backing Delta Green!
A Mountain Walks and Pummels
about 2 months ago
– Thu, Apr 04, 2019 at 11:24:01 AM
We at Arc Dream Publishing and our friends at Fire Opal Games are bringing out Wrestlenomicon, a new card game of the Great Old Ones battling over the end of the world!
Wrestlenomicon is 76% funded with 15 days to go. Can Cthulhu and Hastur bring in another 100 backers each? Can we all make the inevitable destruction of humanity a little more fun? Back Wrestlenomicon and make it happen!
A Great Game for Great Old Ones
Wrestlenomicon is a boxed game with two big decks of attack cards.
Lay down a card to set an attack up.
Lay down another card to set up another attack and bring your earlier one closer to hitting.
Bring a card all the way to Ground Zero and it brings the pain!
Watch your opponent’s cards for devastating counterattacks.
Arc Dream Publishing’s Dennis Detwiller and Shane Ivey conceived Wrestlenomicon and wrote all the attack names. Fire Opal Games’ Rob Heinsoo and Sean McCarthy developed rules that are fast to learn but deep in strategy. Kurt Komoda painted every one of the beautiful cards.
Back Wrestlenomicon at the “Friend of Old Castro” or “Repairer of Reputations” level and get the game for only $20. Add an extra $20 to your pledge and get the Wrestlenomicon playmat!
After Wrestlenomicon funds, more Old Ones are coming. At $25,000, Nyarlathotep joins the fray and every deck grows from 60 to 70 cards. At $30,000, Yog-Sothoth squelches into the ring and every deck grows to 80 cards.
Print and Play
Every backer gets instant access to Print-and-Play files to print out the Wrestlenomicon decks and play the game now. After you back Wrestlenomicon, go to Update #1 for the download link!
Eat Elder Sign. Music of the Fears. A Mountain Walks and Pummels. K’n-yan Bluelight Special. The Moon is a Harsh Mattress. Cassilda’s Thong. See the horrors of these cards up close! Search for "wallpapers" at Wrestlenomicon.com to download 34 Wrestlenomicon wallpapers optimized for phones and mobile devices.
The Complex: 21 new agencies for all backers
about 2 months ago
– Fri, Mar 22, 2019 at 12:26:19 AM
We are proud to present Delta Green: The Complex, written by Christopher Gunning with Shane Ivey.
From Big Data to Beltway Bandits
Cosmic terror infects the U.S. government and the companies that profit from it.
Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with other agencies, suggested professions for Delta Green agents, and what it’s like to work there.
The Complex gives deep and playable details for both the Handler and the Agents. It covers the ATF, Booz Allen Hamilton, the Coast Guard, Consolidated Analysis Center Incorporated, Constellis Group, Customs and Border Protection, DARPA, the Defense Intelligence Agency, FEMA, the IRS, Lockheed Martin, NASA, the National Nuclear Security Administration, the National Counterterrorism Center, the National Geospatial Intelligence Agency, the National Parks Service, the National Reconnaissance Office, the NSA, the Office of Naval Intelligence, the RAND Corporation, and the Secret Service.
Redacted No Longer
The Complex collects and replaces four planned rewards that we called Redacted Files: "Beltway Bandits," "Big Data," "Fusion Centers," and "The Collectors."
For everyone else, The Complex will go on sale in PDF and full-color paperback in April 2019.
Agent's Handbook Errata
We have made a number of revisions and corrections in the Agent's Handbook in preparation for a reprint. The PDF edition has been corrected and distributed to all PDF customers at DriveThruRPG and at the Arc Dream Publishing store. If you downloaded it at those sites, check your library or order history for an updated version of the file. In the meantime, click here to download a summary of the most important changes.
Control Group (Greg Stolze and Shane Ivey) is in layout. We expect to release its PDF edition in April 2019 and ship the hardback this summer.
The annotated edition of The King in Yellow (Robert W. Chambers, annotated by Kenneth Hite, illustrated by Samuel Araya) is at the printer. We expect to ship it this summer.
Deep State (Shane Ivey and Christopher Gunning), Falling Towers (Shane Ivey and Daniel Harms), PISCES (Giles Hill, Nick Brownlow, and Graeme Price), and various shorter projects are in development.
Our friends (and Shane Ivey's Alabama neighbors) Heath and David at Infinite Black are running a monumentally successful KS in their Elder Dice line. Their Cthulhu Mythos-themed dice are gorgeous. Click here to back it and see for yourself.
Our first card game, Wrestlenomicon, is lumbering and slavering toward its goal. Dennis Detwiller and Shane Ivey worked with developer Rob Heinsoo to raise Wrestlenomicon from the stinking slimes of the antediluvian depths — and had a blast playtesting it with gamers over the last couple of years. Wrestlenomicon is a RIDICULOUSLY over-the-top card game of the Great Old Ones smashing and squicking each other for domination of the world, starting with Cthulhu and Hastur in the core set.
Wrestlenomicon! It's Here to Make All Our Dreams Come True
2 months ago
– Wed, Mar 06, 2019 at 11:44:31 PM
Shane Ivey here. Back in the prehistoric days of 2002, when the world was young and Elder Things squiggled across the Earth, Dennis Detwiller and I started batting around an idea for a game about Cthulhu and Hastur fighting. Heck, it was barely a game idea. More like emailing goofy Cthulhu Mythos puns back and forth. "Jet Fighters to the Face!" "The Fist in Yellow." "The R'lyeh Shuffle." "Cassilda's Thong."
There you can see the award-winning minds behind Delta Green and The Unspeakable Oath at work.
We didn't have the money to make it happen in those lean times, so we focused on our RPG work and on building up our company. Then a bazillion years passed.
NOW IT IS REAL.
We teamed up with Kurt Komoda (Better Angels, No Soul Left Behind) to illustrate all our UTTERLY INGENIOUS card titles.
Then we teamed up with Rob Heinsoo (Epic Spell Wars of the Battlewizards: Duel at Mt. Skullzfyre, Dungeons & Dragons) and Sean McCarthy (Shadowrun: Crossfire, Homesteaders: New Beginnings) to turn this game idea into an actual game. And they made it awesome.
Then we spent a couple of years developing and playtesting, and having fun with it at Gen Con, and refining, and making videos, and postponing, and making more videos, and suddenly BLAMMO. Our next overnight sensation. WRESTLENOMICON.