Lovecraftian cosmic terror meets the War on Terror. The award-winning RPG setting comes thundering back in a new Cthulhu Mythos game.
Latest Updates from Our Project:
Wrestlenomicon! It's Here to Make All Our Dreams Come True
about 2 years ago
– Wed, Mar 06, 2019 at 11:44:31 PM
Shane Ivey here. Back in the prehistoric days of 2002, when the world was young and Elder Things squiggled across the Earth, Dennis Detwiller and I started batting around an idea for a game about Cthulhu and Hastur fighting. Heck, it was barely a game idea. More like emailing goofy Cthulhu Mythos puns back and forth. "Jet Fighters to the Face!" "The Fist in Yellow." "The R'lyeh Shuffle." "Cassilda's Thong."
There you can see the award-winning minds behind Delta Green and The Unspeakable Oath at work.
We didn't have the money to make it happen in those lean times, so we focused on our RPG work and on building up our company. Then a bazillion years passed.
NOW IT IS REAL.
We teamed up with Kurt Komoda (Better Angels, No Soul Left Behind) to illustrate all our UTTERLY INGENIOUS card titles.
Then we teamed up with Rob Heinsoo (Epic Spell Wars of the Battlewizards: Duel at Mt. Skullzfyre, Dungeons & Dragons) and Sean McCarthy (Shadowrun: Crossfire, Homesteaders: New Beginnings) to turn this game idea into an actual game. And they made it awesome.
Then we spent a couple of years developing and playtesting, and having fun with it at Gen Con, and refining, and making videos, and postponing, and making more videos, and suddenly BLAMMO. Our next overnight sensation. WRESTLENOMICON.
The Code of the West (tentative release, tentative title); mid 2020 (Ivey, author)
Falling Towers goes to high priority after Deep State goes to playtesting; late 2020 (Harms & Ivey, authors)
Those Who Come After, late 2020 (Detwiller, author)
Those Who Come After props and handouts, late 2020 (Detwiller, author)
PISCES, late 2020 (Brownlow, Hill & Price authors)
All card art is done for the King in Yellow tarot, based on text Dan Harms and John Scott Tynes wrote in 2000’s Delta Green: Countdown. Wrestlenomicon has been developed into an ass-kicking game by Rob Heinsoo and Sean McCarthy for two years, based on material Dennis Detwiller and Shane Ivey started giggling over in 2002, and is ready to print and ship. At last, at last, at freaking last, they can move forward. And they are amazing.
Wrestlenomicon, 5 MAR 2019 (Detwiller, Heinsoo, Ivey & McCarthy, authors, and Komoda, artist)
Heat up the holidays with Shotgun Scenarios
over 2 years ago
– Tue, Dec 18, 2018 at 12:11:11 AM
The year 2018 is going out with a bang for agents of Delta Green.
Vote for Shotgun Scenarios
Superfans on the Delta Green Mailing List have organized the annual Shotgun Scenario Contest since 2005. The 2018 contest had a record 58 entries! Every one of them is a short, stab of a scenario by a Delta Green gamer, no more than 1,500 words plus stats. Please join the fun—and giving the gaming community even better resources for new players and Handlers—by reading the scenarios and voting for your favorites.
First place: A $20 gift certificate at DriveThruRPG, 12 months of 25 GB SSD web hosting from Artiarc.com, any Arc Dream Publishing PDF free from Arc Dream Publishing, any physical product from shop.arcdream.com mailed at no cost, and (if the author wishes) the Shotgun Scenario itself edited and published in The Unspeakable Oath.
Second place: A $10 gift certificate at DriveThruRPG, 12 months of 10 GB SSD web hosting from Artiarc.com, any Arc Dream Publishing PDF free from Arc Dream Publishing, and any physical product from shop.arcdream.com mailed at no cost.
Third place: A $5 gift certificate at DriveThruRPG, 12 months of 5 GB SSD web hosting from Artiarc.com, and any Arc Dream Publishing PDF free from Arc Dream Publishing.
And lest your Agents think that shotguns and fire can solve all their problems….
"Incindiary rounds sounded like such a great idea for the op..."
Game With Us at ChupacabraCon
Arc Dream Publishing will be in Texas in force in May for Chupacabracon. Sign up for games with us and join us for seminars on horror gaming, historical resources in gaming, and Arc Dream itself.
Benjamin Baugh will run Monsters and Other Childish Things
Adam Scott Glancy will run Delta Green
Allan Goodall will run Delta Green and Godlike
Kenneth Hite will join us for the seminars
Shane Ivey will run Delta Green
Greg Stolze will run Grim War
Gen Con Events
Event submissions for Gen Con 2019 begin in January. Watch for our volunteer guidelines and rewards. Start planning now. (Your favorite Shotgun Scenarios make great convention scenarios!)
We have a LOT of books in the works. These are the projects getting most of our most immediate attention right now.
The King in Yellow Annotated Edition is in layout; ETA in PDF in January 2019, hardback in May 2019
Wrestlenomicon prototype copies go to the printer this week and will be available to reviewers and previewers in January 2019; watch for it on Squickstarter I mean Kickstarter in February 2019
The Unspeakable Oath will come to Patreon and Drip in January 2019
Delta Green: Control Group is in editing, with layout beginning in January 2019; ETA in PDF in February 2019, hardback in June 2019
Delta Green: The Complex is in editing; ETA in PDF and paperback in March 2019
Delta Green: A Victim of the Art is in editing and illustration; ETA in PDF in March 2019
Swords & Sorceries: The Sea Demon's Gold, a new D&D5 adventure by Shane Ivey, is being illustrated by Kurt Komoda; ETA in PDF and paperback in March 2019
Delta Green: Iconoclasts text has been received from Adam Scott Glancy; preliminary editing in January 2019, playtesting in February 2019, revisions and editing in March 2019, layout in April 2019, ETA in PDF and paperback in May 2019
Delta Green: Impossible Landscapes is in writing and illustration by Dennis Detwiller
Delta Green: Deep State is in research and writing by Chris Gunning and Shane Ivey
Delta Green: God’s Teeth is in research and writing by Caleb Stokes
Delta Green: The Labyrinth is in research and writing by John Scott Tynes
A triptych of previews
over 2 years ago
– Sat, Dec 01, 2018 at 11:33:16 PM
Here's Arc Dream Publishing's estimated schedule for the first half of 2019. No dates are final until it’s out of our brains and in your hands.
January 2019 The King in Yellow (Annotated) in PDF
January 2019 The Unspeakable Oath on Patreon and Drip
February 2019 Delta Green: Control Group in PDF
February 2019 Wrestlenomicon on Kickstarter
March 2019 Delta Green: The Complex in PDF and paperback
March 2019 Delta Green: A Victim of the Art in PDF
March 2019 Delta Green: The Labyrinth in PDF
March 2019 Swords & Sorceries: The Sea Demon’s Gold in PDF and paperback
April 2019 Delta Green: Iconoclasts in PDF and paperback
April 2019 Elder Things in PDF and paperback
April 2019 Swords & Sorceries: The Song of the Sun Queens in PDF and paperback
May 2019 The King in Yellow (Annotated) in hardback
May 2019 Delta Green: Jack Frost in PDF and paperback
May 2019 Swords & Sorceries: The Tomb of Fire in PDF and paperback
May 2019 The King in Yellow Tarot on Kickstarter
June 2019 Delta Green: Control Group in hardback
June 2019 Swords & Sorceries: The God-King’s Curse in PDF and paperback
June 2019 Delta Green: Schemata in PDF and paperback
Impossible Landscapes: Ancillary Casualties
The horrors of the King in Yellow spread. They stretch and change and move. They make the ordered world into a dream-jumbled mess of terror. Usually, when that terror reaches the limit of the mind it occupies, it settles and pools, consuming that person and location in darkness. Sometimes, that location skirts the edges of Carcosa for some time before being eaten by it. Here are two such examples of haunted locations in the upcoming campaign book Impossible Landscapes. Order at BackerKit.
The deluxe edition of The King in Yellow features paintings by Samuel Araya, an introduction by John Scott Tynes, and annotations by Kenneth Hite. Here's a sample. Order at shop.arcdream.com.
What Are We Up To?
over 2 years ago
– Wed, Oct 31, 2018 at 02:00:19 AM
How is the DG team keeping busy these days?
Dennis Detwiller is wrapping up art for Control Group and Wormwood Arena. Look for them in the spring. Dennis is also about 3/4 done with Impossible Landscapes. It keeps trying to expand and may wind up being a larger book than planned, but we’re trying to hone it down to sharp perfection. He'll move next to Those Who Came After, funded with The Labyrinth.
Shane Ivey is editing The Complex. We’re also adding a couple of agencies that come up often in play. He'll take A Victim of the Art to editing and layout after The Complex.
Adam Scott Glancy is 90% done with the first draft of Iconoclasts. That scenario has grown substantially in the writing. It is likely to be an 80-page mini-campaign rather than a one-shot scenario.
Christopher Gunning is halfway through what you could call Draft 0.5 of his parts of Deep State — the draft before it goes through the rigors of commentary by the rest of the DG team and gets turned into the official first draft.
Caleb Stokes is in the early stages on God’s Teeth, which was funded with The Labyrinth.
Giles Hill and the PISCES team are toiling away in secrecy on the far side of the Pond.
John Scott Tynes is over halfway done with the first draft of The Labyrinth.
Various other funded works — ARCHINT, Falling Towers, Future/Perfect 3 and 4, Jack Frost, Operational History, the scenarios and handout kits from the Labyrinth KS — are in various stages of scheming and research.
Elsewhere in Arc Dream:
Simeon Cogwell is starting layout on the annotated, illustrated edition of Chambers’ The King In Yellow, which features illustrations by Samuel Araya, annotations by Kenneth Hite, and an introduction by John Scott Tynes.
Dennis will have the King in Yellow tarot ready for KS as soon as we get updated physical samples from the manufacturer so we can finalize its budget.
Arc Dream and Rob Heinsoo’s company Fire Opal Games are nailing down final (I said final—FINAL this time!) preparations for the card game Wrestlenomicon.
For a change of pace, Shane is playtesting a series of D&D scenarios in the episodic, sword-and-sorcery mold. Of course, now that Red Dead Redemption 2 is out, it has claimed Shane’s life. Maybe that will jumpstart the Wild West (including the bad parts) RPG that he’s been working on for ages and may finish with help from Jess Nevins and maybe one or two other friends.